• id: s6-botf-14
7
6
13
3
SpellType 1 - 7
Drhellzerker Charge
Moves X closer. +X {E} if RUEL has moved exactly X cells closer.
X
0
SpellType
Scramble
Pushes back 2. +1 {MP}.
1
Born to Be Wild
Power(s) Near-sighted.
(Near-sighted: RUEL cannot inflict {ij} on non-adjacent opponents.) 
Card
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